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High-frequency PO-SBR code on GPU
Conference proceeding

High-frequency PO-SBR code on GPU

Chun Yun Kee and Chao-Fu Wang
The Institute of Electrical and Electronics Engineers, Inc. (IEEE) Conference Proceedings, p.1890
01/07/2013

Abstract

Conference Title: 2013 IEEE International Symposium on Antennas and Propagation & USNC/URSI National Radio Science Meeting Conference Start Date: 2013, July 7 Conference End Date: 2013, July 13 Conference Location: Orlando, FL, USA This paper discusses some implementation details in accelerating physical optics - shooting and bouncing rays (POSBR) method using graphics processing unit (GPU). Compute unified device architecture (CUDA) and OptiX from Nvidia are used to reduce computational time of monostatic scattering pattern prediction of electrically large arbitrary target. [PUBLICATION ABSTRACT]

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