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Recognition and Generation of Motion Primitives with Humanoid Robots
Conference proceeding

Recognition and Generation of Motion Primitives with Humanoid Robots

Carlos Antonio, Acosta Calderon, Mohan Rajesh Elara, Changjiu Zhou, IEEE and Rajesh Elara Mohan
2009 IEEE/ASME INTERNATIONAL CONFERENCE ON ADVANCED INTELLIGENT MECHATRONICS, VOLS 1-3, pp.917-922
IEEE ASME International Conference on Advanced Intelligent Mechatronics
01/01/2009

Abstract

Automation & Control Systems Computer Science Computer Science, Artificial Intelligence Computer Science, Theory & Methods Engineering Engineering, Electrical & Electronic Science & Technology Technology
Recently, interest in analysis and generation of human and human-like motion has increased in various areas. In robotics, in order to operate a humanoid robot, it is necessary to generate motions that have strictly dynamic consistency. Furthermore, human-like motion for robots will bring advantages such as energy optimization. This paper presents a mechanism to recognize and generate human-like motions, such as walking and kicking, for a humanoid robot using a simple model based on observation and analysis of human motion. Our ultimate goal is to establish a design principle of a controller in order to achieve natural human-like motions. The approach presented here rests on the principle that in most biological motor learning scenarios some form of optimization with respect to a physical criterion is taking place. In similar way, the equations of motion for the humanoid robot systems are formulated in such a way that the resulting optimization problems can be solved reliably and efficiently. The simulation results show that faster and more accurate searching can be achieved to generate efficient human-like gait. In comparison with methods that do not include observation of human gait. The gait has been successfully used to control Robo-Erectus, a soccer-playing humanoid robot, which is one of the foremost leading soccer-playing humanoid robots in the RoboCup Humanoid League.

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